- Malta or remote, fulltime RESPONSIBILITIES: Implementingand testing of game UI functionality based on design and artrequirements, using Unreal 4 or custom engines. Writeclean, professional and maintainable code Continuousrefinement and optimization of existing code Communicationand collaboration with other team members in different departments(e.g. Art, Design, Production) Proactivelyproblem-solve performance and stability issues when necessary relatedto UI Identifybugs and issues and suggest solutions to mitigate problems, together withQuality Assurance Implementing UIart assets into the game in collaboration with UI Artists and UXdesigners. REQUIREDQUALIFICATIONS: Bachelor’s Degree in Computer Science orsimilar discipline or equivalent work experience Advanced C++ programming skills 3 years of experience in using Unreal4 especially in the following: UMG and Slate Blueprints Widget Blueprints Hands on experience with UE4 UIoptimization Familiar with modern practices ofobject-oriented programming and processes BONUSQUALIFICATIONS: Experience at a professional video game company Experience optimizing C++ for performance Experience with multithreaded systems Experience with the NoesisGUI framework Familiarity with Git or other modern SCM bestpractices Originally posted on Himalayas